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Technical experiment / Unity / Game Development

Tandem-Sphere

A focused Unity prototype can turn an unfinished game idea into a space for testing interaction, movement and visual direction.

UnityC#Game DevelopmentBlender
Gameplay screenshots and video

The obstacle

Where the question got interesting.

The project is still in active development, so its mechanics and presentation are being refined through repeated playable experiments.

The outcome

The work is building practical experience across Unity gameplay systems, visual iteration and the discipline of supporting ideas with captures and video.